The goal of the game
You start with a modest village that you will turn into a mighty kingdom. Gather resources, construct buildings, raise an army, explore the map, ally with other lords and prevail over your rivals. There is no forced ending: you progress at your own pace. In time, you'll found outposts, join a guild and climb the server rankings — everything unfolds in a persistent world where your progress is never reset.
Resources
Three resources fuel your economy: wood (sawmill), stone (quarry) and wheat (farm). They are produced automatically, even while offline, up to your warehouse capacity. Gold is an optional premium currency. Upgrade your production buildings to speed up your growth. Your production buildings' levels set the pace: upgrade them early, as the investment pays for itself within hours — and the warehouse caps how much you can stockpile.
Building your village
Each building has a role: production (sawmill, quarry, farm), storage (warehouse), military (barracks, workshop), trade (market) and diplomacy (embassy). Constructions run in a queue; their cost and duration rise with each level. Plan your priorities according to your strategy. Your build order is your first strategic decision: economy first, defenses next, army once your reserves can keep up.
Army & combat
Recruit troops at the barracks (swordsmen, cavalry, archers, mages, titans…) and build defenses (turrets, ballistae, trebuchets) to protect your village. Combat resolves in waves: the attacker loots resources if they win, the defender keeps their spoils and rebuilds part of their losses. Spy on your targets before attacking. Before every assault, spy on your target to learn its garrison, and use the built-in simulator to predict the outcome of the battle without risking your troops.
The map & colonization
The world is organized into Kingdoms, Counties and Fiefs (coordinates in the [K:C:F] format). You can explore the map, attack or support other players, launch expeditions and colonize new fiefs to expand your territory. Every journey takes time: plan your moves ahead. PvE incursion camps offer guaranteed loot without touching other players — the best way to grow your army in the early game.
Guilds & cooperation
Join or found a guild to cooperate: fund the War Room together, exchange messages and climb the guild rankings. The War Room lets several players launch coordinated attacks. Construction donations are final and limited to the next level.
7. Choose your PvE challenges
Personal incursions, shared map camps and the Dungeon are three separate activities. Camps offer eighteen freely accessible levels; inspect the garrison and simulate before attacking. Explore the Dungeon alone or in a guild squad, facing harder rooms and permanent losses.
8. Develop your hero
Expeditions grant experience and loot. Claim a renown chest every ten levels up to level 100. In the Rift, your hero fights automatically while you are away, within their reserve limit: strengthen them with Ashes and prepare their next Rebirth.
9. Earn your distinctions
Building, research, battles and adventures advance your achievements. Unlock badges, then titles and frames, and equip the distinctions that will appear on your profile and beside your name.
10. Choose a faction and trade
Empire, Necropolis, Sylve or Orcs: each faction has its own world and an advantage for construction, recruitment, research or wheat consumed during travel. Your first choice is free. At the Trading Post, lords trade resources and troops: check fees, quantities and delivery time before confirming.