Yes. You can play and progress in Embercraft without paying. Gold purchases are optional and give access to resources, instant recruitment and production or time bonuses.
No. Embercraft is played directly in your browser, with no installation, on computer and smartphone alike. You just need to create an account.
Create a free account, found your starting village, then let yourself be guided: gather resources, construct your first buildings and raise your first army.
Embercraft is a real-time multiplayer medieval strategy game, in the vein of management and conquest games like OGame or Travian, set in a medieval world.
Yes. The interface is fully adapted to phone and tablet screens: you can play anywhere from your mobile browser.
You recruit troops and build defenses. During an attack, forces clash in waves: the winner loots resources, the defender protects their spoils and rebuilds part of their losses. You can spy on a target before attacking.
Join or found a guild to cooperate: fund the War Room together, exchange messages and climb the guild rankings. The War Room lets several players launch coordinated attacks. Construction donations are final and limited to the next level.
Yes. Embercraft complies with the GDPR: minimal data, European hosting, no reselling. You can read the details on the Legal notice & Privacy page, and delete your account at any time.
Yes. The game runs in your phone or tablet's browser with no app to install: the same game continues across PC, mobile and tablet, with an interface designed for both formats.
10 to 15 minutes is plenty: production keeps running offline, build queues advance on their own, and PvE camps guarantee steady progress. Dedicated players spend hours in the game, but you never have to.
The shop offers resources, instant recruitment and production, time, storage and expansion bonuses. These purchases speed up progression and are not limited to cosmetics. You can play the whole game without buying Gold; neither a victory nor a ranking position is guaranteed.
Follow the built-in First Steps: produce resources, build the barracks, recruit troops and win your first incursion. You're protected from attacks during your first few days — use that time to grow your economy and join an active guild.
Yes. Develop your fiefs, launch personal incursions, attack map camps, explore the solo Dungeon and develop your hero through expeditions or the Rift. A guild opens additional group activities.
The Rift →Fund the War Room, chat, coordinate Osts and take part in diplomacy between guilds. With a level 1 War Room, you can also form Dungeon squads. Map camps can also be attacked together with a Host.
Solo and guild Dungeon →Yes: camps reach level 18, Dungeon rooms grow harder and the Rift offers continued hero progression. All camp levels are immediately accessible; that does not guarantee victory. Inspect the garrison and use the simulator.
Barbarian camps →Complete achievements related to your economy, research, hero or battles. Milestones unlock distinctions you can equip. They personalise your identity without adding combat stats.
Achievements and distinctions →To go further: Combat guide · Guilds guide · First steps guide